Adding the TextMeshPro plugin, to improve UI readability and visual quality.On top of these changes, we’ve also refactored and optimized our save system, which means it’s now even faster and more reliable to save and retrieve your save. Now you can make your bases even more epic than before! We’ve also added some base pieces to Subnautica that were previously only available in Below Zero, specifically the Large Room, Glass Dome, and surface hatches. By doing this, we’ve been able to implement several quality of life features, fix many outstanding bugs, and introduce some performance improvements that were already available in Below Zero. Our goal was always to bring both Subnautica and Below Zero onto unified versions of Unity, and with today’s update, that goal has been achieved. As you might have seen in some of our previous blog posts, a lot of time has been spent addressing a ton of tech debt and bringing across some improved code from Below Zero. This update has been a labor of love for the entire Subnautica team. We’re very sorry if this situation has caused you to have a bad experience with Subnautica, and will do our best to make it right.We’re delighted to bring you the long-awaited 2.0 update to Subnautica across all platforms. If you have purchased Subnautica on OSX, you can run the game under Windows (there’s no separation of copies, despite Subnautica not being identified as a ‘Steamplay’ game on the Store), for example in Boot Camp. We can’t guarantee it though, and will keep you updated on our plans. We think this is the right thing to do, especially for customers who were able to purchase the game on OSX despite us setting the game as Windows-only on Steam. Looking to the future, we’ve started discussing the possibility of releasing OSX versions of Subnautica. We’re not sure how this will effect people that already downloaded the old version of the game. If you own Subnautica, and try to run it on OSX, you should no longer receive any files from Steam. The only way we think we can do that is if we delete the old OSX depot – That’s what we’ve just done. We also don’t want new people to experience this problem – That is, we need to cut off the flow of new OSX customers. We’re in the middle of trying to release the Crash Site update, and that’s tying up all available time. However, we cannot immediately devote resources to supporting a platform we haven’t advertised support for. We don’t want anyone who buys an Unknown Worlds game to have a crappy outdated version. This isn’t a great situation. That means it has been possible for people to buy Subnautica on OSX, only to find they’ve got a crappy outdated version of it on their disk drive. It gets worse – While running Steam on OSX, there’s no indication in the Store (other than the little Windows icon), that the game will not run on OSX. It turns out that anyone that purchased Subnautica for Windows can run Subnautica on OSX, and access the ancient outdated depot. The reports have kept on coming though – So we did some investigation. We only ever advertised it as a Windows game on the Steam Store. We also started receiving reports that the ‘OSX version is out of date.’ At first we didn’t pay much attention to these reports, because in our heads we considered Subnautica to be a Windows-only game. Consequently, we’ve started to receive proportionally more crash, bug, and other reports. Recently, Subnautica’s sales have shot up. Trust us – You don’t want to play that old version! The OSX depot has never been updated – The contents are ancient, dating back to October 2014. At the same time, there were OSX files lurking behind the scenes in an old depot. This meant Subnautica was in a situation where it did not have the Steam ‘Steamplay’ icon on the Steam store. Behind the scenes: Subnautica’s Steam platform settings
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